Learn. Build. Think.
Big ideas start with curious minds.
An interactive computing and robotics challenge for learners aged 8 to 11—complete with an instant Mindlect learner report.
20 tap-to-answer slides5 practical skill areasPDF learner report
Sensor online
Smart dustbin project
Choose a learner age
One challenge, matched to their level.
Student details are used only to create the report on their device.
Learner age8
Choose an age from 8 to 1101ComputingKnow the tools
02CodingThink in steps
03RoboticsBuild smart systems
04LogicSolve the puzzle
05Digital safetyExplore responsibly